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SinelaboreRT

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start [2018/06/11 21:03] – [Generate efficient source code from UML state diagrams and activity diagrams!] pmuellerstart [2018/09/10 20:31] – [Build robust event-driven embedded real-time software based on hierarchical state machines.] pmueller
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 ====== Generate efficient source code from UML state diagrams and activity diagrams! ====== ====== Generate efficient source code from UML state diagrams and activity diagrams! ======
  
-Build robust event-driven embedded real-time software based on hierarchical state machines.+===== Build robust event-driven embedded real-time software based on hierarchical state machines. ===== 
  
 Sinelabore//RT// was built especially for embedded software developers. It focuses on just one task: Generation of readable and maintainable source code from hierarchical UML state diagrams - and activity diagrams. With its unique features the tool covers well the requirements of embedded real-time and low-power application developers. With its C/C++/Python/C# and Swift language backends is also a perfect tool for developers of server or desktop applications. Sinelabore//RT// was built especially for embedded software developers. It focuses on just one task: Generation of readable and maintainable source code from hierarchical UML state diagrams - and activity diagrams. With its unique features the tool covers well the requirements of embedded real-time and low-power application developers. With its C/C++/Python/C# and Swift language backends is also a perfect tool for developers of server or desktop applications.
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 +----
 +<slider :wiki:slider:howdoesitwork.png>
 +<slider :wiki:slider:builtin_editor_3.7.3.png>
 +<slider :wiki:slider:state_chart_equ.jpg>
 +<slider :wiki:slider:car_window_lift_sm.png>
 +<slider :wiki:slider:ea_landing_oven_sc.png>
 +<slider :wiki:slider:dcf77_decoder_machine.png>
 +<slider :wiki:slider:astah_sysml_machine.png>
 +</slider>
  
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 ====== Latest News ====== ====== Latest News ======
 +
 +=== 9.9.2018 | New version 3.7.3 ===
 +{{: pix_mouse.png?nolink |}} General improvements of the built-in editor. Better usage of wide screen displays - properties are now located on the right side. Bug fixes in undo/redo code.
 +{{:builtin_editor_3.7.3.png?direct&600|}}
  
 === 29.12.2017 | Sparx new EA Version === === 29.12.2017 | Sparx new EA Version ===
start.txt · Last modified: 2024/03/09 10:15 by webmin

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